﻿namespace XGameLibrary.TileEngine
{
    public class Tile
    {
        public Tile(int tileIndex, int tileSet)
        {
            this.TileIndex = tileIndex;
            this.TileSet = tileSet;
        }

        public int TileIndex { get; private set; }

        public int TileSet { get; private set; }
    }
}
